Welcome Back Agent 47
The Hitman franchise is back with another game with great aplomb and hue. But does it live up to the hype, or does our favourite assassin miss his mark?

If you are looking for a good storyline like the latest Max Payne release, then you are barking up the wrong tree. If there is something that IO interactive does not do well, that is create engaging stories for Agent 47. Ever since the first title was released, we get bits and pieces of the Agent’s past and abilities, and never the complete picture as to who he exactly is. Most of the missions and assignments that he gets from his trusted handler, Diana, are repurposed and very similar.
The latest iteration tries to do away with this, but you get the distinct feeling that you have played a certain level before somewhere, sometime, in the last 15 years.


But does anyone care if they have played a level before? Not really. The thing is, with a game like the Hitman 2, what really matters is how you complete your objective, and how you terminate someone. How do you not go about the obvious and find the most creative way to kill someone and dispose the body off. And trust us, this is easier said than done. This is what keeps gamers going. IO Interactive seems to know this and is pushing ahead with a tried and tested formula. So all in all, kudos IOI for a job well done.

IO Interactive Games is known for one franchise and one franchise only – the Hitman. This has allowed them to develop and revamp the game time and again in a such a manner that none of the previous Hitman games have ever missed the mark, for both, critics and gamers alike. So good is the reputation of these games, that even after a botched Hollywood movie, supporters of the characters were able to coerce Hollywood biggies to revamp the title and make Hitman: Agent 47 with Rupert Friend, playing the titular role.


From the February 2019 issue of FHM India.
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